Take-Two News Release
View printer-friendly version |
<< Back |
Private Division and V1 Interactive Announce Disintegration Launching on June 16, 2020
|
Pilot a heavily-weaponized Gravcycle as you fight to save the remnants of humanity in this new sci-fi, first-person shooter Watch the new story trailer and pre-order today This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20200507005089/en/ Private Division and V1 Interactive today announced that Disintegration, the debut title from the 30-person independent studio founded by Disintegration is a sci-fi, first-person shooter that blends real-time tactical elements to create an entirely new experience. Set in a world ripped apart by famine, scarce resources, and the planet on the brink of destruction, humanity has developed a process to survive its harsh reality known as Integration, in which a human brain is transferred to a robotic armature. From the ensuing chaos, an aggressive, militaristic legion, known as the Rayonne, gain control and begins to impose the once optional process of Integration onto the rest of humanity to consolidate their power. Players command Romer Shoal, an incredibly-skilled Gravcycle pilot, who leads a small band of outlaws to fight back against an overwhelming Rayonne force. Over the course of a thrilling single-player campaign, players will control a Gravcycle loaded with weaponry, leading Romer and his team across a series of diverse missions packed with action, explosions, and plot twists, to beat back the Rayonne forces and give the last vestiges of humanity hope to prevail. To learn more about the single-player campaign, watch the new Disintegration Story Trailer on YouTube now.
“I’ve always been a gameplay-driven storyteller, and with Disintegration, I wanted to create a compelling narrative built around mechanics that haven’t been done before,” said In addition to the full single-player campaign, Disintegration features frenetic PVP multiplayer where pilots and their crews compete in three game modes and six distinct maps. Players can select from nine highly-stylized “Crews” which lend themselves to different playstyles.
“The gameplay mechanics and exciting lore from the campaign are cranked up a few notches in Disintegration’s competitive multiplayer, and it’s an absolute blast,” said Multiplayer provides a host of cosmetic customizations that can be purchased or earned in-game, including pilot and crew skins, cosmetic Gravcycle customizations, and a variety of banners. In addition to the multiplayer content at release, the team at V1 will be supporting the game post-launch with seasonal content drops.
Disintegration will launch digitally on
Private Division is a publishing label of About V1 Interactive
V1 Interactive rests within the gorgeous About Private Division
Private Division is a developer-focused publisher that empowers independent studios to develop the games that they are passionate about creating, while providing the support that they need to make their titles critically and commercially successful on a global scale. The Label publishes the Kerbal Space Program franchise, Ancestors: The Humankind Odyssey from Panache Digital Games, The Outer Worlds from
About
Headquartered in All trademarks and copyrights contained herein are the property of their respective holders. Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," “should,” "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, and risks associated with international operations. Other important factors and information are contained in the Company's most recent Annual Report on Form 10-K, including the risks summarized in the section entitled "Risk Factors," the Company’s most recent Quarterly Report on Form 10-Q, and the Company's other periodic filings with the
View source version on businesswire.com: https://www.businesswire.com/news/home/20200507005089/en/
Source: Take-Two Interactive |