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UNITED STATES

SECURITIES AND EXCHANGE COMMISSION

Washington, D.C. 20549

 

FORM 8-K

 

CURRENT REPORT

Pursuant to Section 13 OR 15(d) of The Securities Exchange Act of 1934

 

Date of Report (Date of earliest event reported) November 7, 2019

 

TAKE-TWO INTERACTIVE SOFTWARE, INC.

(Exact name of registrant as specified in its charter)

 

Delaware 001-34003 51-0350842
(State or other jurisdiction (Commission (IRS Employer
of incorporation) File Number) Identification No.)

 

 

110 West 44th Street, New York, New York 10036
(Address of principal executive offices) (Zip Code)

 

Registrant’s telephone number, including area code (646) 536-2842

 

 

(Former name or former address, if changed since last report.)

 

Check the appropriate box below if the Form 8-K filing is intended to simultaneously satisfy the filing obligation of the registrant under any of the following provisions (see General Instruction A.2. below):

 

¨ Written communications pursuant to Rule 425 under the Securities Act (17 CFR 230.425)

 

¨ Soliciting material pursuant to Rule 14a-12 under the Exchange Act (17 CFR 240.14a-12)

 

¨ Pre-commencement communications pursuant to Rule 14d-2(b) under the Exchange Act (17 CFR 240.14d-2(b))

 

¨ Pre-commencement communications pursuant to Rule 13e-4(c) under the Exchange Act (17 CFR 240.13e-4(c))

 

Securities registered pursuant to Section 12(b) of the Act:

 

Title of each class   Trading Symbol   Name of each exchange on which registered
Common Stock, $.01 par value   TTWO   NASDAQ Global Select Market

 

Indicate by check mark whether the registrant is an emerging growth company as defined in Rule 405 of the Securities Act of 1933 (§230.405 of this chapter) or Rule 12b-2 of the Securities Exchange Act of 1934 (§240.12b-2 of this chapter).

 

Emerging growth company ¨

 

If an emerging growth company, indicate by check mark if the registrant has elected not to use the extended transition period for complying with any new or revised financial accounting standards provided pursuant to Section 13(a) of the Exchange Act. ¨

 

 

 

 

 

Item 2.02Results of Operations and Financial Condition

 

On November 7, 2019, Take-Two Interactive Software, Inc. (the “Company”) issued a press release announcing the financial results of the Company for its second fiscal quarter ended September 30, 2019.  A copy of the press release is attached to this Current Report as Exhibit 99.1 and is incorporated by reference herein.

 

The information included in this Current Report on Form 8-K, including Exhibit 99.1 hereto, that is furnished pursuant to this Item 2.02 shall not be deemed to be “filed” for the purposes of Section 18 of the Securities Exchange Act of 1934, as amended, or otherwise subject to the liabilities of that section or Sections 11 and 12(a)(2) of the Securities Act of 1933, as amended.  In addition, the information included in this Current Report on Form 8-K, including Exhibit 99.1 hereto, that is furnished pursuant to this Item 2.02 shall not be incorporated by reference into any filing of the Company, whether made before or after the date hereof, regardless of any general incorporation language in such filing, unless expressly incorporated by specific reference into such filing.

 

Item 9.01Financial Statements and Exhibits

 

(d)Exhibits:
  
 99.1 Press Release dated November 7, 2019 relating to Take-Two Interactive Software, Inc.’s financial results for its second fiscal quarter ended September 30, 2019.
    
 104 Cover Page Interactive Data File – the cover page interactive data file does not appear in the Interactive Data File because its XBRL tags are embedded within the Inline XBRL document.

 

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EXHIBIT INDEX

 

Exhibit   Description
     
99.1   Press Release dated November 7, 2019 relating to Take-Two Interactive Software, Inc.’s financial results for its second fiscal quarter ended September 30, 2019.
     
104   Cover Page Interactive Data File – the cover page interactive data file does not appear in the Interactive Data File because its XBRL tags are embedded within the Inline XBRL document.

 

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SIGNATURES

 

Pursuant to the requirements of the Securities Exchange Act of 1934, the Registrant has duly caused this report to be signed on its behalf by the undersigned hereunto duly authorized.

 

  TAKE-TWO INTERACTIVE SOFTWARE, INC.
  (Registrant)
   
   
  By: /s/ Matthew Breitman
    Matthew Breitman
    Senior Vice President, General Counsel Americas
& Corporate Secretary
   
   
Date: November 7, 2019    

 

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Exhibit 99.1

 

 

 

FOR IMMEDIATE RELEASE
CONTACT:  
   
(Investor Relations) (Corporate Press)
Henry A. Diamond Alan Lewis
Senior Vice President Vice President
Investor Relations & Corporate Communications Corporate Communications & Public Affairs
Take-Two Interactive Software, Inc. Take-Two Interactive Software, Inc.
(646) 536-3005 (646) 536-2983
Henry.Diamond@take2games.com Alan.Lewis@take2games.com
   

 

Take-Two Interactive Software, Inc. Reports Strong Results for Fiscal Second Quarter 2020

 

GAAP net revenue grew 74% to $857.8 million

 

GAAP net income per diluted share grew 186% to $0.63

 

GAAP net cash provided by operating activities for the six-months ended September 30, 2019 increased to $144.2 million

 

Adjusted Unrestricted Operating Cash Flow (Non-GAAP) for the six-months ended September 30, 2019 increased to $41.2 million

 

Net Bookings grew 63% to $950.5 million

 

Company raises operating outlook for fiscal year 2020

 

New York, NY – November 7, 2019 – Take-Two Interactive Software, Inc. (NASDAQ:TTWO) today reported strong results for its fiscal second quarter 2020 ended September 30, 2019. In addition, the Company provided its initial outlook for its fiscal third quarter ending December 31, 2019, and raised its operating outlook for its fiscal year ending March 31, 2020. For additional information, please see the fiscal second quarter 2020 results slide deck posted to the Company’s investor relations website at http://ir.take2games.com.

 

Fiscal Second Quarter 2020 Financial Highlights

 

GAAP net revenue grew 74% to $857.8 million, as compared to $492.7 million in last year’s fiscal second quarter. Recurrent consumer spending (which is generated from ongoing consumer engagement and includes virtual currency, add-on content and in-game purchases) increased 32% and accounted for 37% of total GAAP net revenue. The largest contributors to GAAP net revenue in fiscal second quarter 2020 were Borderlands® 3; NBA® 2K20 and NBA 2K19; Grand Theft Auto® Online and Grand Theft Auto V; Red Dead Redemption 2 and Red Dead Online; Social Point’s mobile offerings; and WWE® 2K19 and WWE SuperCard.

 

Digitally-delivered GAAP net revenue grew 72% to $615.8 million, as compared to $358.4 million in last year’s fiscal second quarter, and accounted for 72% of total GAAP net revenue. The largest contributors to GAAP digitally-delivered net revenue in fiscal second quarter 2020 were NBA 2K20 and NBA 2K19; Borderlands 3; Grand Theft Auto Online and Grand Theft Auto V; Red Dead Redemption 2 and Red Dead Online; Social Point’s mobile offerings; and WWE 2K19 and WWE SuperCard.

 

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GAAP net income was $71.8 million, or $0.63 per diluted share, as compared to $25.4 million, or $0.22 per diluted share, for the comparable period last year.

 

During the 6-month period ended September 30, 2019, GAAP net cash provided by (used in) operating activities increased to $144.2 million, as compared to ($206.0) million in the same period last year. During the 6-month period ended September 30, 2019, Adjusted Unrestricted Operating Cash Flow (Non-GAAP), which is defined as GAAP net cash from operating activities, adjusted for changes in restricted cash, increased to $41.2 million, as compared to ($139.4) million in the same period last year (please see the section below titled “Non-GAAP Financial Measure” for additional information). As of September 30, 2019, the Company had cash and short-term investments of $1.505 billion.

 

The following data, together with a management reporting tax rate of 17%, are used internally by the Company’s management and Board of Directors to adjust the Company’s GAAP financial results in order to facilitate comparison of its operating performance between periods and to better understand its core business and future outlook:

 

   Three Months Ended September 30, 2019 
             Financial Data 
$ in thousands   Statement of
operations
    Change in
deferred net
revenue and
related cost
of goods
sold
    Stock-based
compensation
    

 

 

Impact of
business
reorganization

    

 

 

 

Business
acquisition

    Amortization
& impairment
of acquired
intangible
assets
 
Net revenue  $857,841    92,675                     
Cost of goods sold   468,248    (26,932)   (27,832)             (3,311)
Gross Profit   389,593    119,607    27,832              3,311 
Operating expenses   314,773         (27,936)   (327)   (41)   (1,667)
Income from operations   74,820    119,607    55,768    327    41    4,978 
Interest and other, net   8,054    1,306                     
Income before income taxes   82,874    120,913    55,768    327    41    4,978 

 

In order to calculate net income per diluted share for management reporting purposes, the Company uses its fully diluted share count of 114.1 million.

 

Operational Metric – Net Bookings

 

Net Bookings is defined as the net amount of products and services sold digitally or sold-in physically during the period, and includes licensing fees, merchandise, in-game advertising, strategy guides and publisher incentives.

 

During fiscal second quarter 2020, total Net Bookings grew 63% to $950.5 million, as compared to $583.4 million during last year’s fiscal second quarter. Net Bookings from recurrent consumer spending grew 39% and accounted for 45% of total Net Bookings. The largest contributors to Net Bookings in fiscal second quarter 2020 were NBA 2K20 and NBA 2K19; Borderlands 3; Grand Theft Auto Online and Grand Theft Auto V; Red Dead Redemption 2 and Red Dead Online; Social Point’s mobile offerings; and WWE SuperCard and WWE 2K19.

 

Catalog accounted for $372.1 million of Net Bookings led by Grand Theft Auto, NBA 2K, Red Dead Redemption, and Social Point’s mobile offerings.

 

Digitally-delivered Net Bookings grew 63% to $695.3 million, as compared to $426.2 million in last year’s fiscal second quarter, and accounted for 73% of total Net Bookings. The largest contributors to digitally-delivered Net Bookings in fiscal second quarter 2020 were NBA 2K20 and NBA 2K19; Grand Theft Auto Online and Grand Theft Auto V; Borderlands 3; Red Dead Redemption 2 and Red Dead Online; Social Point’s mobile offerings; and WWE SuperCard and WWE 2K19.


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Management Comments

 

“Our positive momentum continued in the second quarter, enabling our Company to generate operating results that significantly exceeded our expectations,” said Strauss Zelnick, Chairman and CEO of Take-Two. “We delivered strong Net Bookings, cash flow and earnings growth, fueled by the performance of NBA 2K, Borderlands 3, Grand Theft Auto Online and Grand Theft Auto V, and Red Dead Redemption 2 and Red Dead Online. Once again, our strategy of creating the highest-quality entertainment in the industry translated into outstanding results.

 

“As a result of our better-than-expected second quarter operating results, we are once again raising our operating outlook for fiscal 2020. The third quarter is off to a solid start with the launches of The Outer Worlds, Red Dead Redemption 2 for PC and WWE 2K20, and we will bolster our holiday line-up with offerings for Google Stadia and Sid Meier’s Civilization VI for PlayStation 4 and Xbox One. Throughout the fiscal year, we will continue to support our titles with experiences designed to captivate audiences and drive ongoing engagement, including new content for Grand Theft Auto Online and Red Dead Online.

 

“Looking ahead, Take-Two has the strongest development pipeline in its history, including sequels from our biggest franchises as well as exciting new IP. We are actively investing in emerging markets, platforms and business models, and are exceedingly well positioned to capitalize on the positive trends in our industry and to generate growth and margin expansion over the long-term.”

 

Business and Product Highlights

 

Since July 1, 2019:

 

Rockstar Games:

·Launched Red Dead Redemption 2 for PC. The first game in the Red Dead Redemption series to be offered on PC, the title features a range of graphical and technical enhancements for increased immersion along with new Bounty Hunting Missions, Gang Hideouts, Weapons and more. Red Dead Redemption 2 for PC also includes free access to the shared living world of Red Dead Online, featuring all previously released improvements and the latest content updates for the complete online experience.
·Revealed the Rockstar Games Launcher, a new Windows desktop application that enables consumers to quickly and easily access their Rockstar Games PC collection in a single place, across both digital and disc-based titles, including purchases from other digital stores, manage cloud saves, and more. Players can also use the Launcher to shop for new Rockstar Games PC titles.
·Released new free content updates for Grand Theft Auto Online, including:
oThe Diamond Casino & Resort, a brand new property and social space in Grand Theft Auto Online, featuring access to a variety of classic casino activities plus the opportunity to stay in the most luxurious residence in all of Los Santos, featuring customizable Penthouse suites complete with private screening rooms; a bar with new Arcade Games; and an outdoor Roof Terrace complete with an Infinity Pool and sweeping views of the Los Santos skyline. The Diamond Casino & Resort also features a new, six-mission storyline featuring fan-favorite characters, plus dozens of new Freemode missions, vehicles, collectibles and more. The Diamond Casino & Resort update was Grand Theft Auto Online’s biggest launch ever, delivering record player engagement across daily, weekly and monthly active users in July, and then again in August.
oNumerous new missions, vehicles, weapons and other content.
·Released new free content updates for Red Dead Online, including:
oFrontier Pursuits, an ongoing series of Specialist Roles for players to inhabit, including tracking down wanted criminals as a Bounty Hunter, developing a new business at Camp as a Trader, or searching for rare and valuable items as a Collector, with a wide array of themed activities and new items and abilities to unlock as they progress through one or multiple Roles. The Frontier Pursuits update also includes a wide range of new features and gameplay changes, including across the board changes to player animation systems to improve movement and responsiveness; as well as new items; weapons; clothing; horse-drawn vehicles and additional horse breeds; role-specific Free Roam Events; and additional game balancing and improvements. 
 oThe Outlaw Pass, a way for Red Dead Online players to pay to access a wide array of ongoing upgrades, items and perks at a discounted value.
·Launched L.A. Noire: The VR Case Files for PlayStation VR. The title was previously released for HTC Vive and the Oculus Rift, and includes seven self-contained cases from the original game rebuilt specifically for virtual reality.
·Announced an exciting new program through which Rockstar Games Social Club members who are Twitch Prime subscribers receive free in-game rewards, bonuses and exclusive discounts in both Grand Theft Auto Online and Red Dead Online simply by linking their Twitch Prime and Social Club accounts.
·Announced Red Dead Redemption 2 as a launch title for Stadia™.

 

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2K:

·Launched Borderlands 3, the next installment in the critically acclaimed shooter-looter series from Gearbox Software, for PlayStation 4, Xbox One and PC. On launch day, the title was the #1 game on Twitch, and within the first five days of launch, had amassed more than 8 million hours of viewed content on the streaming service. Borderlands 3 received positive critical acclaim, including from Forbes, IGN, Shacknews, Destructoid and Meristation, all of which scored the title 9 out of 10. The title has exceeded our expectations, and sold-in more than 5 million units within its first five days of launch, making Borderlands 3 the fastest-selling title in 2K history and highest-selling title for the label on PC. Within its first five days in market, retail sell-through of Borderlands 3 was up more than 50% compared to its predecessor, and 70% of units were purchased digitally, setting a new record for a 2K cross-platform title. On October 24, 2019, 2K began its robust post-launch content offerings for the title with the launch of the Bloody Harvest seasonal event, and has much more content planned. Borderlands 3 will also be available on Google Stadia when it launches this month.
·Launched NBA 2K20, the next iteration of our top-rated and top-selling NBA video game simulation series* developed by Visual Concepts, for PlayStation 4, Xbox One, Nintendo Switch, PC, iOS and Android. According to The NPD Group, NBA 2K20 debuted as the best-selling game of September 2019, and is the best-selling game of 2019 year-to-date. In addition, The NPD Group noted that NBA 2K20’s launch month sales were the highest for any sports game in history, and the NBA 2K series is now the 6th largest video game franchise based on tracked full-game dollar sales. 2K announced the NBA 2K20 x Nike Gamer Exclusive Program, an innovative and first-of-its-kind gaming and sneaker partnership, which launched within the new MyPLAYER Nation mode. This program provides players with the opportunity to unlock virtual Nike Gamer Exclusive sneakers for their MyPLAYER to wear in-game and to purchase real-life versions of the shoes from Nike. NBA 2K20 will also be available on Google Stadia when it launches this month.
·Launched WWE 2K20, the newest release in our flagship WWE video game franchise that is now developed by Visual Concepts, for PlayStation 4, Xbox One and PC. Current Raw® Women’s Champion Becky Lynch® and WWE Superstar Roman Reigns™ are the cover Superstars for the title, which is being supported with downloadable add-on content, including a Season Pass.
·Released the Sid Meier’s Civilization® VI: Rise and Fall expansion pack for iOS through Aspyr. 2K also announced that they will bring all of the previously released add-on content for Civilization VI to both iOS and Nintendo Switch later this year.
·Announced that Sid Meier’s Civilization VI will launch for Xbox One and PlayStation 4 on November 22, 2019. Developed by Firaxis Games, and winner of The Game Awards’ Best Strategy Game and DICE Awards’ Best Strategy Game in 2016, Civilization VI’s upcoming launch marks the first time since 2008 that a Civilization game has been available on Xbox or PlayStation consoles.

 

Private Division:

·Launched The Outer Worlds for Xbox One, PlayStation 4 and PC. Created by the renowned RPG developer, Obsidian Entertainment, The Outer Worlds is a dark and witty player-driven story set in a colony at the farthest reaches of the galaxy. The title will also be available for Nintendo Switch in calendar 2020, during our fiscal year 2020.
·Launched Ancestors: The Humankind Odyssey for digital download on PC. Ancestors: The Humankind Odyssey is the debut title from Panache Digital Games, the studio co-founded in 2014 by Patrice Désilets, the original creative director of the Assassin’s Creed franchise. The title will be available for digital download on PlayStation4 and Xbox One on December 6, 2019.
·Announced that Disintegration, an upcoming sci-fi, first-person shooter, will launch digitally for PlayStation 4, Xbox One and PC in calendar 2020, during our fiscal year 2021.  Disintegration is the debut title from V1 Interactive, the independent development studio co-founded in 2014 by Marcus Lehto, former creative director at Bungie and co-creator of Halo.
·Announced that Kerbal Space Program 2, the sequel to the beloved original space sim, is in development and is now planned for launch on PC, PlayStation 4 and Xbox One during our fiscal year 2021. The original Kerbal Space Program has sold-in over 3.5 million units worldwide, and earned a Metacritic rating of 88 and a Steam user score of 91%.

 

* According to 2000 - 2019 Metacritic.com and Gamerankings.com.

 

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Outlook for Fiscal 2020

 

Take-Two is providing its initial outlook for its fiscal third quarter ending December 31, 2019 and is raising its operating outlook for the fiscal year ending March 31, 2020:

 

Third Quarter Ending December 31, 2019

 

·GAAP net revenue is expected to range from $915 to $965 million
·GAAP net income is expected to range from $159 to $170 million
·GAAP diluted net income per share is expected to range from $1.39 to $1.49
·Share count used to calculate both GAAP and management reporting diluted net income per share is expected to be 114.4 million (1)
·Net Bookings (operational metric) are expected to range from $860 to $910 million

 

The Company is also providing selected data and its management reporting tax rate of 17%, which are used internally by its management and Board of Directors to adjust the Company’s GAAP financial outlook in order to facilitate comparison of its operating performance between periods and to better understand its core business and future outlook:

 

   Three Months Ending December 31, 2019 
         Financial Data 
$ in millions   GAAP outlook (2)    Change in
deferred net
revenue and
related cost of
goods sold
    Stock-based
compensation
    Amortization of
acquired
intangible
assets
 
Net revenue   $915 to $965   $(55)          
                     
Cost of goods sold   $425 to $452   $10   $(63)  $(2)
                     
Operating Expenses   $312 to $322        $(25)  $(2)
Interest and other, net   ($9)                
Income before income taxes   $187 to $200   $(65)  $88   $4 

 

Fiscal Year Ending March 31, 2020

 

·GAAP net revenue is expected to range from $2.93 to $3.03 billion
·GAAP net income is expected to range from $388 to $416 million
·GAAP diluted net income per share is expected to range from $3.38 to $3.63
·Share count used to calculate both GAAP and management reporting diluted net income per share is expected to be 114.6 million (3)
·Net cash provided by operating activities is expected to be over $430 million
·Adjusted Unrestricted Operating Cash Flow (Non-GAAP) is expected to be over $450 million (4)
·Capital expenditures are expected to be approximately $75 million
·Net Bookings (operational metric) are expected to range from $2.75 to $2.85 billion

 

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The Company is also providing selected data and its management reporting tax rate of 17%, which are used internally by its management and Board of Directors to adjust the Company’s GAAP financial outlook in order to facilitate comparison of its operating performance between periods and to better understand its core business and future outlook:

 

   Twelve Months Ending March 31, 2020 
      

Financial Data

 
$ in millions  GAAP outlook (3)   Change in
deferred net
revenue and
related cost of
goods sold
  Stock-based
compensation
  Amortization of
acquired
intangible assets
 

 

 

 

Reorganization
& acquisition

 
Net revenue  $2,930 to $3,030   $(180)             
                       
Cost of goods sold  $1,388 to $1,434   $(100) $ (115) $(10)    
                       
Operating Expenses  $1,117 to $1,137       $ (99) $(7) $(1)
Interest and other, net  ($37)  $(1)             
Income before income taxes  $462 to $496   $(79) $214  $17  $1

  

1)Includes 113.3 million basic shares and 1.1 million shares representing the potential dilution from unvested employee stock grants.
2)The individual components of the financial outlook may not foot to the totals, as the Company does not expect actual results for every component to be at the low end or high end of the outlook range simultaneously.
3)Includes 113.1 million basic shares and 1.5 million shares representing the potential dilution from unvested employee stock grants.
4)Includes a $20.0 million net decrease in restricted cash for fiscal 2020.

 

Key assumptions and dependencies underlying the Company’s outlook include: the timely delivery of the titles included in this financial outlook; continued consumer acceptance of Xbox One and PlayStation 4; the ability to develop and publish products that capture market share for these current generation systems while also leveraging opportunities on PC, mobile and other platforms; and stable foreign exchange rates. See also “Cautionary Note Regarding Forward Looking Statements” below.

 

Product Releases

 

The following titles were released since July 1, 2019:

 

Label  Title  Platforms  Release Date
Rockstar Games  Grand Theft Auto Online: The Diamond Casino & Resort  PS4, Xbox One, PC   July 23, 2019
2K  Sid Meier’s Civilization VI: Rise and Fall (Expansion Pack)  iOS  July 23, 2019
Private Division  Ancestors: The Humankind Odyssey  PC (digital only)   August 27, 2019
2K  NBA 2K20  PS4, Xbox One, Switch, PC, iOS, Android  September 6, 2019
Rockstar Games  Red Dead Online: Frontier Pursuits   PS4, Xbox One  September 10, 2019
2K  Borderlands 3  PS4, Xbox One, PC   September 13, 2019
Rockstar Games  L.A Noire: The VR Case Files   PlayStation VR  September 24, 2019
2K  WWE 2K20  PS4, Xbox One, PC   October 22, 2019
Private Division  The Outer Worlds   PS4, Xbox One, PC   October 25, 2019
Rockstar Games   Red Dead Redemption 2  PC   November 5, 2019

 

Take-Two's lineup of future titles announced to date includes:

  

Label  Title  Platforms  Release Date
2K  Sid Meier’s Civilization VI  Xbox One, PS4  November 22, 2019
Rockstar Games  Red Dead Redemption 2  Stadia   November 2019
2K  NBA 2K20  Stadia  November 2019
2K  Borderlands 3  Stadia  November 2019
Private Division  Ancestors: The Humankind Odyssey  PS4, Xbox One (digital only)  December 6, 2019
Private Division  Kerbal Space Program Breaking Ground Expansion  PS4, Xbox One  December 2019
Private Division  The Outer Worlds  Switch  2020 (fiscal 2020)
Private Division  Kerbal Space Program 2   PC, PS4, Xbox One  Fiscal 2021
Private Division  Disintegration  TBA  2020 (fiscal 2021)

 

Conference Call

 

Take-Two will host a conference call today at 4:30 p.m. Eastern Time to review these results and discuss other topics. The call can be accessed by dialing (877) 407-0984 or (201) 689-8577. A live listen-only webcast of the call will be available by visiting http://ir.take2games.com and a replay will be available following the call at the same location.

 

Non-GAAP Financial Measure

 

In addition to reporting financial results in accordance with U.S. generally accepted accounting principles (GAAP), the Company uses a Non-GAAP measure of financial performance: Adjusted Unrestricted Operating Cash Flow, which is defined as GAAP net cash from operating activities, adjusted for changes in restricted cash. The Company’s management believes it is important to consider Adjusted Unrestricted Operating Cash Flow, in addition to net cash from operating activities, as it provides more transparency into current business trends without regard to the timing of payments from restricted cash, which is primarily related to a dedicated account limited to the payment of certain internal royalty obligations.

 

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This Non-GAAP financial measure is not intended to be considered in isolation from, as a substitute for, or superior to, GAAP results. This Non-GAAP financial measure may be different from similarly titled measures used by other companies. In the future, Take-Two may also consider whether other items should also be excluded in calculating this Non-GAAP financial measure used by the Company. Management believes that the presentation of this Non-GAAP financial measure provides investors with additional useful information to measure Take-Two's financial and operating performance. In particular, this measure facilitates comparison of our operating performance between periods and may help investors to understand better the operating results of Take-Two. Internally, management uses this Non-GAAP financial measure in assessing the Company's operating results and in planning and forecasting. A reconciliation of this Non-GAAP financial measure to the most comparable GAAP measure is contained in the financial tables to this press release.

 

Final Results

 

The financial results discussed herein are presented on a preliminary basis; final data will be included in Take-Two’s Quarterly Report on Form 10−Q for the period ended September 30, 2019.

 

About Take-Two Interactive Software

 

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe.  We develop and publish products through our labels Rockstar Games, 2K, and Private Division, as well as Social Point, a leading developer of mobile games.  Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services.  The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO.  For more corporate and product information please visit our website at http://www.take2games.com.

 

All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," “should,” "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, and risks associated with international operations. Other important factors and information are contained in the Company's most recent Annual Report on Form 10-K, including the risks summarized in the section entitled "Risk Factors," the Company’s most recent Quarterly Report on Form 10-Q, and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

 

# # #

 

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

CONSOLIDATED STATEMENTS OF OPERATIONS

(in thousands, except per share amounts)

 

    Three months ended September 30,     Six months ended September 30,  
    2019     2018     2019     2018  
Net revenue   $ 857,841     $ 492,667     $ 1,398,300     $ 880,649  
                                 
Cost of goods sold:                                
Software development costs and royalties     211,996       42,648       320,437       72,436  
Internal royalties     109,991       82,113       172,880       135,280  
Product costs     86,568       55,885       134,203       94,026  
Licenses     59,693       54,234       82,197       64,503  
Total cost of goods sold     468,248       234,880       709,717       366,245  
                                 
Gross profit     389,593       257,787       688,583       514,404  
                                 
Selling and marketing     149,566       94,165       241,387       152,471  
General and administrative     76,659       67,320       151,492       135,055  
Research and development     76,197       60,565       145,160       111,277  
Depreciation and amortization     12,024       9,751       23,281       19,011  
Business reorganization     327       -       713       (242 )
Total operating expenses     314,773       231,801       562,033       417,572  
Income from operations     74,820       25,986       126,550       96,832  
Interest and other, net     8,054       4,975       18,479       11,576  
Income before income taxes     82,874       30,961       145,029       108,408  
Provision for income taxes     11,059       5,594       26,934       11,348  
Net income   $ 71,815     $ 25,367     $ 118,095     $ 97,060  
                                 
Earnings per share:                                
Basic earnings per share   $ 0.63     $ 0.22     $ 1.05     $ 0.86  
Diluted earnings per share   $ 0.63     $ 0.22     $ 1.04     $ 0.84  
                                 
Weighted average shares outstanding:                                 
Basic     113,117       113,735       112,869       113,339  
Diluted     114,076       116,095       113,923       115,801  
                                 
Computation of Basic EPS:                                
Net income   $ 71,815     $ 25,367     $ 118,095     $ 97,060  
                                 
Weighted average shares outstanding - basic     113,117       113,735       112,869       113,339  
                                 
Basic earnings per share   $ 0.63     $ 0.22     $ 1.05     $ 0.86  
                                 
Computation of Diluted EPS:                                
Net income   $ 71,815     $ 25,367     $ 118,095     $ 97,060  
                                 
Weighted average shares outstanding - basic     113,117       113,735       112,869       113,339  
Add: dilutive effect of common stock equivalents     959       2,360       1,054       2,462  
Weighted average common shares outstanding - diluted     114,076       116,095       113,923       115,801  
                                 
Diluted earnings per share   $ 0.63     $ 0.22     $ 1.04     $ 0.84  

 

 

 

 

 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

CONSOLIDATED BALANCE SHEETS

(in thousands, except per share amounts)

 

    September 30,     March 31,  
    2019     2019  
    (Unaudited)        
ASSETS                
Current assets:                
Cash and cash equivalents   $ 762,032     $ 826,525  
Short-term investments     742,613       744,485  
Restricted cash     668,371       565,461  
Accounts receivable, net of allowances of $442 and $995 at September 30, 2019 and March 31, 2019, respectively     858,597       395,729  
Inventory     39,293       28,200  
Software development costs and licenses     62,328       28,880  
Deferred cost of goods sold     36,426       51,867  
Prepaid expenses and other     218,673       186,688  
Total current assets     3,388,333       2,827,835  
                 
Fixed assets, net     129,168       127,882  
Right-of-use assets     119,313       -  
Software development costs and licenses, net of current portion     527,622       603,436  
Deferred cost of goods sold, net of current portion     479       1,028  
Goodwill     383,778       381,717  
Other intangibles, net     61,159       73,115  
Deferred tax assets     110,167       134,732  
Other assets     95,092       93,320  
Total assets   $ 4,815,111     $ 4,243,065  
                 
LIABILITIES AND STOCKHOLDERS' EQUITY                
Current liabilities:                
Accounts payable   $ 114,946     $ 72,797  
Accrued expenses and other current liabilities     1,251,196       1,035,695  
Deferred revenue     901,813       843,302  
Lease liabilities     22,273       -  
Total current liabilities     2,290,228       1,951,794  
                 
Non-current deferred revenue     25,378       21,058  
Non-current lease liabilities     118,789       -  
Other long-term liabilities     198,953       229,633  
Total liabilities     2,633,348       2,202,485  
                 
                 
Stockholders' equity:                
Preferred stock, $.01 par value, 5,000 shares authorized     -       -  
Common stock, $.01 par value, 200,000 shares authorized; 135,616 and 134,602 shares issued and 113,195 and 112,181 outstanding at September 30, 2019 and, March 31, 2019, respectively     1,356       1,346  
Additional paid-in capital     2,059,720       2,019,369  
Treasury stock, at cost; 22,421 common shares at September 30, 2019 and, March 31, 2019, respectively     (820,572 )     (820,572 )
Retained earnings     995,721       877,626  
Accumulated other comprehensive loss     (54,462 )     (37,189 )
Total stockholders' equity     2,181,763       2,040,580  
Total liabilities and stockholders' equity   $ 4,815,111     $ 4,243,065  

 

 

 

 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

CONSOLIDATED STATEMENTS OF CASH FLOWS

(in thousands)

 

   Six months ended September 30, 
   2019   2018 
Operating activities:          
Net income  $118,095   $97,060 
Adjustments to reconcile net income to net cash provided by (used in) operating activities:          
Amortization and impairment of software development costs and licenses   72,505    20,269 
Depreciation   23,037    18,753 
Amortization of intellectual property   10,627    12,272 
Stock-based compensation   113,199    54,941 
Other, net   4,325    (1,614)
Changes in assets and liabilities:          
Accounts receivable   (463,019)   (233,236)
Inventory   (12,064)   (25,925)
Software development costs and licenses   (51,932)   (133,008)
Prepaid expenses and other current and other non-current assets   (131,055)   (6,681)
Deferred revenue   66,148    12,601 
Deferred cost of goods sold   15,287    6,867 
Accounts payable, accrued expenses and other liabilities   379,005    (28,334)
Net cash provided by (used in) operating activities   144,158    (206,035)
           
Investing activities:          
Change in bank time deposits   6,720    33,604 
Proceeds from available-for-sale securities   137,071    114,266 
Purchases of available-for-sale securities   (141,244)   (95,888)
Purchases of fixed assets   (25,532)   (29,144)
Purchase of long-term investment   (4,500)   - 
Business acquisitions   (8,715)   (3,149)
Net cash (used in) provided by investing activities   (36,200)   19,689 
           
Financing activities:          
Tax payment related to net share settlements on restricted stock awards   (61,478)   (63,967)
Repurchase of common stock   -    (153,500)
Net cash used in financing activities   (61,478)   (217,467)
           
Effects of foreign currency exchange rates on cash and cash equivalents   (8,063)   (9,464)
           
Net change in cash and cash equivalents and restricted cash   38,417    (413,277)
Cash and cash equivalents and restricted cash, beginning of year   1,391,986    1,246,371 
Cash and cash equivalents and restricted cash, end of period  $1,430,403   $833,094 

 

 

 

 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

Net Revenue and Net Bookings by Geographic Region, Distribution Channel, and Platform Mix

(in thousands)

 

   Three Months Ended
September 30, 2019
   Three Months Ended
September 30, 2018
 
   Amount   % of Total   Amount   % of Total 
Net revenue by geographic region                    
United States  $494,661    58%  $279,306    57%
International   363,180    42%   213,361    43%
Total net revenue  $857,841    100%  $492,667    100%
                     
Net bookings by geographic region                    
United States  $567,503    60%  $362,477    62%
International   383,013    40%   220,944    38%
Total net bookings  $950,516    100%  $583,421    100%

 

   Three Months Ended
September 30, 2019
   Three Months Ended
September 30, 2018
 
   Amount   % of Total   Amount   % of Total 
Net revenue by distribution channel                    
Digital online  $615,774    72%  $358,371    73%
Physical retail and other   242,067    28%   134,296    27%
Total net revenue  $857,841    100%  $492,667    100%
                     
Net bookings by distribution channel                    
Digital online  $695,346    73%  $426,180    73%
Physical retail and other   255,170    27%   157,241    27%
Total net bookings  $950,516    100%  $583,421    100%

 

   Three Months Ended
September 30, 2019
   Three Months Ended
September 30, 2018
 
   Amount   % of Total   Amount   % of Total 
Net revenue by platform mix                    
Console  $651,818    76%  $372,240    76%
PC and other   206,023    24%   120,427    24%
Total net revenue  $857,841    100%  $492,667    100%
                     
Net bookings by platform mix                    
Console  $737,085    78%  $477,970    82%
PC and other   213,431    22%   105,451    18%
Total net bookings  $950,516    100%  $583,421    100%

 

 

 

 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

Net Revenue and Net Bookings by Geographic Region, Distribution Channel, and Platform Mix

(in thousands)

 

    Six Months Ended
September 30, 2019
    Six Months Ended
September 30, 2018
 
    Amount     % of Total     Amount     % of Total  
Net revenue by geographic region                                
United States   $ 825,140       59 %   $ 500,717       57 %
International     573,160       41 %     379,932       43 %
Total net revenue   $ 1,398,300       100 %   $ 880,649       100 %
                                 
Net bookings by geographic region                                
United States   $ 826,738       60 %   $ 519,125       60 %
International     546,018       40 %     352,621       40 %
Total net bookings   $ 1,372,756       100 %   $ 871,746       100 %

 

    Six Months Ended
September 30, 2019
    Six Months Ended
September 30, 2018
 
    Amount     % of Total     Amount     % of Total  
Net revenue by distribution channel                                
Digital online   $ 1,043,555       75 %   $ 673,418       76 %
Physical retail and other     354,745       25 %     207,231       24 %
Total net revenue   $ 1,398,300       100 %   $ 880,649       100 %
                                 
Net bookings by distribution channel                                
Digital online   $ 1,077,825       79 %   $ 678,941       78 %
Physical retail and other     294,931       21 %     192,805       22 %
Total net bookings   $ 1,372,756       100 %   $ 871,746       100 %
                                 

 

      Six Months Ended
September 30, 2019
      Six Months Ended
September 30, 2018
 
      Amount       % of Total       Amount       % of Total  
Net revenue by Platform Mix                                
Console   $ 1,086,632       78 %   $ 666,970       76 %
PC and other     311,668       22 %     213,679       24 %
Total net revenue   $ 1,398,300       100 %   $ 880,649       100 %
                                 
Net bookings by platform mix                                
Console   $ 1,049,716       76 %   $ 677,890       78 %
PC and other     323,040       24 %     193,856       22 %
Total net bookings   $ 1,372,756       100 %   $ 871,746       100 %

 

 

 

 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES

ADDITIONAL DATA

(in thousands)

 

Three Months Ended September 30, 2019   Net revenue     Cost of goods sold-
Software development
costs and royalties
    Cost of goods sold-
Internal royalties
    Cost of goods sold-
Product costs
    Cost of goods sold-
Licenses
    Selling and
marketing
 
As reported   $ 857,841     $ 211,996     $ 109,991     $ 86,568     $ 59,693     $ 149,566  
Net effect from deferral and related cost of goods sold     92,675       (26,161 )             (1,904 )     1,133          
Stock-based compensation             (27,832 )                             (3,744 )
Amortization and impairment of acquired intangibles             (3,311 )                                

 

Three Months Ended September 30, 2019   General and
administrative
    Research and
development
    Depreciation and
amortization
    Business reorganization     Interest and other,
net
 
As reported   $ 76,659     $ 76,197     $ 12,024     $ 327     $ 8,054  
Net effect from deferral and related cost of goods sold                                     1,306  
Stock-based compensation     (13,576 )     (10,616 )                        
Amortization and impairment of acquired intangibles             (1,546 )     (121 )                
Impact of business reorganization                             (327 )        
Acquisition related expenses     (41 )                                

 

Three Months Ended September 30, 2018   Net revenue     Cost of goods sold-
Software development
costs and royalties
    Cost of goods sold-
Internal royalties
    Cost of goods sold-
Product costs
    Cost of goods sold-
Licenses
    Selling and
marketing
 
As reported   $ 492,667     $ 42,648     $ 82,113     $ 55,885     $ 54,234     $ 94,165  
Net effect from deferral and related cost of goods sold     90,754       3,492               1,534       596          
Stock-based compensation             (7,688 )                             (4,874 )
Amortization and impairment of acquired intangibles             (3,670 )                                

 

Three Months Ended September 30, 2018   General and
administrative
    Research and
development
    Depreciation and
amortization
    Business reorganization     Interest and other,
net
 
As reported   $ 67,320     $ 60,565     $ 9,751     $       -     $ 4,975  
Net effect from deferral and related cost of goods sold                                     (3 )
Stock-based compensation     (12,926 )     (4,854 )                        
Amortization and impairment of acquired intangibles             (1,615 )     (127 )                

 

 

 

 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
ADDITIONAL DATA
(in thousands)

 

Six Months Ended September 30, 2019  Net revenue   Cost of goods sold-
Internal royalties
   Cost of goods sold-
Software
development costs
and royalties
   Cost of goods sold-
Product costs
   Cost of goods sold-
Licenses
   Selling and
marketing
 
As reported  $1,398,300   $172,880   $320,437   $134,203   $82,197   $241,387 
Net effect from deferral and related cost of goods sold   (25,544)        (39,320)   (17,553)   344      
Stock-based compensation             (58,630)             (10,220)
Amortization and impairment of acquired intangibles             (7,015)             - 

 

Six Months Ended September 30, 2019  General and
administrative
   Research and
development
   Depreciation and
amortization
   Business reorganization   Interest and other,
net
 
As reported  $151,492   $145,160   $23,281   $713   $18,479 
Net effect from deferral and related cost of goods sold                       812 
Stock-based compensation   (27,143)   (17,206)               
Amortization and impairment of acquired intangibles        (3,106)   (244)          
Impact of business reorganization                          (713)     
Acquisition related expenses   (367)                    

 

Six Months Ended September 30, 2018  Net revenue   Cost of goods sold-
Internal royalties
   Cost of goods sold-
Software
development costs
and royalties
   Cost of goods sold-
Product costs
   Cost of goods sold-
Licenses
   Selling and
marketing
 
As reported  $880,649   $135,280   $72,436   $94,026   $64,503   $152,471 
Net effect from deferral and related cost of goods sold   (8,903)        3,483    (6,871)   596      
Stock-based compensation             (11,658)             (9,648)
Amortization and impairment of acquired intangibles             (8,742)               

 

Six Months Ended September 30, 2018  General and
administrative
   Research and
development
   Depreciation and
amortization
   Business reorganization   Interest and other,
net
 
As reported  $135,055   $111,277   $19,011   $(242)  $11,576 
Net effect from deferral and related cost of goods sold                       (598)
Stock-based compensation   (24,444)   (9,191)               
Non-cash amounts related to convertible notes                       91 
Amortization and impairment of acquired intangibles        (3,274)   (257)          
Impact of business reorganization                        242      

 

 

 

 

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
RECONCILIATION OF GAAP TO NON-GAAP MEASURE  
(in thousands)  

 

 
   Six months ended September 30, 
   2019   2018 
Net cash from operating activities  $144,158   $(206,035)
Net change in Restricted cash (1)   (102,910)   66,651 
Adjusted Unrestricted Operating Cash Flow  $41,248   $(139,384)

 

   FY 2020   FY 2019 
Restricted cash beginning of period (4/1)  $565,461   $437,398 
Restricted cash end of period (9/30)   668,371    370,747 
(1) Net change in Restricted cash  $(102,910)  $66,651